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Old 16-07-2010, 05:46 PM   #1
DNaraku
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Default Balance Patch 2

The following skills have received changes:

Spoiler
Ichigo Kurosaki:
Bankai: Tensa Zangetsu - This skills duration is now permamnent. This skill now cost 4 BF and 60 RS. This skill can no longer dispelled.
Hollowifcation - This skill can no longer be dispelled.
Full Hollowfication - Description change.
Getsuga Cannon - This skill now cost 3 BF and 30 RS. This skills base damage is now 30.
Black Getsuga - This skill will now increase BF cost by +1 outside of Bankai, and +2 in Bankai.

Inoue Orihime:
Santen Kesshun - Single - This skill now cost 2 BF and 20 RS.
Santen Kesshun - Multiple - This skill now cost 4 BF and 40 RS.
Souten Kisshun 100% - This skill now cost 6 BF and 60 RS.

Zaraki Kenpachi:
Heavy Strike - This skill will now heal 10 HP instead of 15.

Generic Tree:
Hand to Hand Strike - This skill now has a base damage of 25.


And a quick change.

Spoiler
Shinigami Tree:
Bakudo #4: Crawling Rope - This skill has a new effect.
Bakudo #9: Disintegrating Circle - This skill has a new effect.
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Old 16-07-2010, 05:58 PM   #2
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Kudos for Ichigo. Makes sense for his character, since even while unconscious or in near death he still retains his Bankai. That also will help make using Full Hollowfication more useful, since he can't simply have Tensa Zangetsu dispelled and then be stunned to death forcing people to be more careful about doing 100+ damage to him. So the nerf for the amount of time he nullifies skills makes perfect sense. =)

Hopefully when you update Inner Ichigo he will be up to par. lol he wouldn't stand a chance 1v1 as is... but thanks for a good patch.

Last edited by Kakuhenkan; 16-07-2010 at 06:06 PM. Reason: Inner Ichigo
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Old 16-07-2010, 07:40 PM   #3
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Ichigo's permanent Bankai makes a lot more sense and is very close to anime. It's good that Orihime's skills are now a bit more under control and balanced than they were before.
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Old 17-07-2010, 09:10 PM   #4
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Spoiler
I'm not sure why, but Suzumushi Strike isn't making anything critical. & Ashido's not doing extra damage with his AoE attack.

Last edited by Kakuhenkan; 17-07-2010 at 11:24 PM.
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Old 17-07-2010, 09:51 PM   #5
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zommari is still doing his full stun without the use of amor
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Old 19-07-2010, 08:54 PM   #6
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Small changes made. Reference the first post.
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Old 19-07-2010, 10:02 PM   #7
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YAY ichgo's back to normal
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Old 21-07-2010, 10:30 PM   #8
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Does Anyone know how to make a game like this the Program if so pls respond
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